Wednesday 16 June 2010

Toon Shading Test

Upon talking with the guys from Blitz Games earlier (which was very helpful), we've been thinking about ways of doing the toon-shading in the game. We experimented with the main character model in 3D Studio Max and aim to replicate this method in code. The results are pretty cool and should lend itself well to the style of the game. A few renders can be seen below of the effect achieved on the mini reaper model.

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