Tuesday 15 June 2010

Main Character Model Renders

The main character model is now more or less complete. The bone system will be created today and then the model will be rigged up to the bones then the animating can commence! Below are a few renders of the model, some being normal renders with a sky light and the rest being a test with toon-shading (if...no WHEN we get it in our game). Textures are of a low resolution and the poly count is low to accommodate the platform we are developing for.

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